Major: † vs MonsterENDĬost: SP, rounded normally.Level 10: Ninja Death Strike - Active - Guardian OnlyĪ weak attack possesing great synergy with Merciless! If merciless succeeds the damage of this attack is greatly increased!.Level: ScaledEffectiveLevel vs MonsterLevel.
SHINOBI SHOZOKU PLUS
**Stats: (200 + ScaledEffectiveLevel*8.8)*(17/90)%īTH: +5, rounded down, plus Stats eachĮffect: If both hits connect and deal non-zero damage, then the monster can be Paralysed for one round. This applies to a maximum of three times.Level 9: Viper's Bite! - Active - Guardian OnlyĪttack 2 pressure points of your enemy to paralyze them and render them helpless for 1 turn! When the monster attacks and a hit connects, you gain +1 to the hit's Type (Melee/Ranged/Magic). You learn to adapt your movements as your foe strikes you, to increase defenses. NOTE: This is treated as a Player Attack.Level 8: Ninja Evasion - Passive - Guardian Only **Stats: (200 + ScaledEffectiveLevel*8.8)*(17/95)%īTH: +10, rounded down, plus Stats eachĬost: SP, rounded normally Throw 4 Ninja stars for accurate Ranged damage! Cast again to dismiss it.Level 7 - Ninja Stars! - Guardian Only **Stats: (200 + ScaledEffectiveLevel*8.8)*0.575% eachīTH:, rounded down, plus Stats eachĬost: MP, rounded normallyLevel 6 - Summon Ninja Tortoise - Active - Guardian Onlyīring havoc to the battle by summoning the truly evil Ninja Tortoise. Type: «Ranged converts to Melee else As Weapon» Use your ninja magic to cast out 2 sacred weapons of opposing elements for a powerful attack! **You strike with deadly precision!Level 5: Sacred Duality! - Active Otherwise, the attack deals 150% Base, Random, and Stats damage **. N is 5 if you are performing a Ninja Death Strike (or 0 otherwise)If the attack being performed is a Ninja Death Strike, then it deals 600% Base, Random, and Stats damage when the attack is merciless *. T is 2 if your class title is Ninja (or 1 otherwise)
S is 1.5 if Smoke Bomb is active (or 1 otherwise) There is a % chance of a Player Attack being merciless, where: This only applies to counterattacks performed by Dragon Double (regardless of the status of the monster), or any Player Attack that is performed on a monster that is currently Paralysed (new) by Viper's Bite. When striking a helpless foe you have a chance to perform a merciless strike for greater damage! Those with the title Ninja have double the chance. (Any attacks by the monster after the first are irrelevant.):ĭamage: (0.5548*ClassLevel^2 + 6.4522*ClassLevel + 140.96)% Base, Random, and Stats (rounded normally)īTH:, rounded up, plus StatsLevel 4 - Merciless! - Passive If your opponent's first hit against you misses, then you perform the following attack at the beginning of your next turn. You gain +5 to your Combat Defences until the beginning of your next turn. Use ninjitsu to create an illusionary double, if the enemy misses you can counter attack against the helpless foe! This lasts four rounds or until you switch armours (whichever comes first), but lasts in between battles.Level 3: Dragon Double! - Active
While in effect, the monster takes -5 BTH. Merciless strikes are more likely while the smoke lasts. Throw down a smoke bomb to decrease your enemy's BtH for 4 rounds. **Stats: %īTH: +(ScaledEffectiveLevel/8) + 5, rounded down, plus StatsĬost: SP, rounded normallyLevel 2: Smoke Bomb - Active
Slash at ninja speeds, making it hard for the enemy to dodge! The armor of Ninjas! Buy this only if you want to train as a Ninja and learn deadly abilities such as Swift Slash, Sacred Duality, Viper's Bite and more!ĭamage: *50% Base, Random and Stats eachīTH:, rounded up, plus Stats each **You gain a bonus to each Element Modifier equal to rounded down. *You gain a bonus to each Combat Defence equal to ClassLevel. ScaledEffectiveLevel is your scaled effective Level.EffectiveLevel is your effective Level.It is chosen by clicking on the Ninja logo in the Skill menu. SkillLevel is your (scaled) Skill Level.ClassLevel is your current Ninja Class Level.